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| All walls are made for 640x480 resolution!
The uppermost links lead to two ZIP-files which are hosted at Paul Steven's site. One contains some GRIDS which may be helpful, the other contains a set of walls in the default wall format. The advantage of walls in the default format is that they are displayed perfectly in the DC editor. Furthemore, FRUA veterans may prefer it...
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The walls displayed below are all made in the hyper wall format. This format allows several things which cannot (or only to some extent) be done with the default format:
- high walls
- overlapping walls
- 3D objects
- floors, ceilings
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NPC/creature walls
Walls used to make NPCs or creatures appear not only during events, but all the time. Useful for guardians, shop owners or other beings who stay at the same place all the time. With some scripting effort, you can even make them walk around in your design...
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The wall to the right demands some thinking - it cannot be placed anywhere...
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The following grey stone walls include "floor&ceiling walls". They can e.g. be used to prevent neighbouring high walls from appearing where they should not...
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Brown small brick walls
Due to the comic/manga style of my walls (with black outlines), walls like the following look more convincing when the appropriate "connection walls" are used.
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"Earthy" walls
Two walls I am not very happy with, but they may be of use for other designers...
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